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Old Jul 15, 2008, 02:22 AM // 02:22   #1
Ascalonian Squire
 
Join Date: Jul 2008
Guild: Lightning Strikes [LS]
Profession: W/Mo
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Default Prophecies Ele

Hey guys.

All i have is prophecies. Does anybody have any uber cool, really good builds?
Your help would be greatly appreciated. I'd like to try E/W, E/N, or E/R. Thanks
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Old Jul 15, 2008, 02:53 AM // 02:53   #2
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well those professions don't really have synergy with the elementalist for prophecies game play.
I think that the dual attunements rodgorts spammer is an excellent build, it uses the skills [elemental attunement] and [fire attunement] to constantly spam [rodgort's invocation] which is echoed by [arcane echo].
It all depends what you want though really, what type of thing are you looking for?
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Old Jul 15, 2008, 03:59 AM // 03:59   #3
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ah, finally! a fellow prophs only person =D (not that its a good thing >.>)\

you can also do improvised icy shackles ele (with no icy shackles though xD), and you can form up some powerful earth magic farming builds with E/Mo (such as using Glyph of Energy in combination with Earthquake and Aftershock along with any other adj damaging earth atks for fairly decent melee mob farming, ie minotaurs or stone eles)

Last edited by lmaonade200; Jul 15, 2008 at 04:15 AM // 04:15..
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Old Jul 15, 2008, 06:21 AM // 06:21   #4
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Like acer said, dualattune is probably the way to go. Arcane echo rodgorts isnt bad at all. Meteor shower, fireball, searing heat are all good to add.
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Old Jul 15, 2008, 09:34 AM // 09:34   #5
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Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
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E/N gogo?

[build prof=E/N name="Proph Ele" box fire=12+1+1 ene=10+1 cur=8 desc="Weapons: 20/20 fire wand/offhand {br}Armour: Survivor's or Blessed"][fireball][rodgort's invocation][immolate][incendiary bonds][enfeebling blood][fire attunement][elemental attunement][Resurrection Signet][/build]

There. Enfeebling Blood is utter sex, period, and easily the best utility you can pack as /N.

dual attunes keeps energy up, Fireball and Rodgort's are your main DDs.... Immolate and Bonds can be whatever you want, [[searing [email protected]] for an alternative damage spell, [[[email protected]] for the KD, [[aura of [email protected]] for a cover enchant, [[parasitic [email protected]] for a self-heal, or even something like [[rend [email protected]] or [[defile [email protected]] to deal with specific enemies and areas.
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Old Jul 15, 2008, 12:04 PM // 12:04   #6
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Guild: Big Domage Krewe [DoMe]
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Dual Attune is definitely the best option I'd say. Try this...
[skill]elemental attunement[/skill][skill]fire attunement[/skill][skill]rodgort's invocation[/skill][skill]fireball[/skill][skill]ward against melee[/skill][skill]arcane echo[/skill][skill]searing heat[/skill][skill]resurrection signet[/skill]
Fire Magic: 12+1+1
Earth Magic: 9+1
Energy Storage: 9+1

If anything, I'd probably go with Alex's build. Also, check out http://www.guildwarsguru.com/forum/s...php?t=10225386

There are more options and variants, obviously. [skill]Glyph of elemental power[/skill] is alright for giving your spells a bit of extra punch.

Last edited by Rick Thene; Jul 15, 2008 at 12:10 PM // 12:10..
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Old Jul 15, 2008, 04:01 PM // 16:01   #7
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If you're not that much into fire, I used an Air magic E/R for a long time when I only had prophecies. I used a Shocking bow of Fortitude (lightning dmg, 15^50, req9 and +30hp), using [barrage] and [conjure lightning]. For other skills I used [aura of restoration][air attunement][lightning strike][lightning orb][chain lightning][resurrection signet]. I enjoyed this build very much in PvE.
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